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Quelques applications de la programmation des processeurs graphiques à la simulation neuronale et à la vision par ordinateur

Abstract : Widely driven by the gaming industry, research and develop- ment of new hardware graphics equipments for the generation of images, such as graphics cards (or GPU, Graphics Processing Unit), have significantly risen these recent years. The increased capacities and
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https://pastel.archives-ouvertes.fr/pastel-00005176
Contributor : Ecole Des Ponts Paristech <>
Submitted on : Friday, June 12, 2009 - 8:00:00 AM
Last modification on : Friday, June 12, 2009 - 8:00:00 AM
Long-term archiving on: : Friday, September 10, 2010 - 1:34:36 PM

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Alexandre Chariot. Quelques applications de la programmation des processeurs graphiques à la simulation neuronale et à la vision par ordinateur. Mathematics [math]. Ecole des Ponts ParisTech, 2008. English. ⟨pastel-00005176⟩

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