Méthodes numériques pour la spatialisation sonore, de la simulation à la synthèse binaurale : Thèse pour l'obtention du titre de Docteur de l’École Polytechnique

Abstract : Research conducted during this PhD were initiated by an industrial need identified by Digital Media Solutions, namely the creation of a tool for spatial sound rendering on headphones for blind people. Despite the many existing devices, technical 3D sound on headphones face since their appearance the major obstacle that prevents the achievement of high quality products. Indeed, to make the illusion of a perceptible sound space, it is necessary to individualize listening to each listener. Measurements in the laboratory provide with convincing results, but the process is not yet applicable to the public. Mathematical modeling of this experiment allows to consider replacing the measure by a numerical simulation. This thesis proposes both an efficient calculation engine adapted to the problem, and a 3D audio rendering engine in order to validate the approach.
Complete list of metadatas

Cited literature [142 references]  Display  Hide  Download

https://pastel.archives-ouvertes.fr/tel-01095801
Contributor : Matthieu Aussal <>
Submitted on : Tuesday, December 16, 2014 - 11:37:00 AM
Last modification on : Wednesday, March 27, 2019 - 4:08:31 PM
Long-term archiving on : Monday, March 23, 2015 - 1:46:58 PM

Identifiers

  • HAL Id : tel-01095801, version 1

Collections

Citation

Matthieu Aussal. Méthodes numériques pour la spatialisation sonore, de la simulation à la synthèse binaurale : Thèse pour l'obtention du titre de Docteur de l’École Polytechnique. Mathématiques [math]. Ecole Polytechnique X, 2014. Français. ⟨tel-01095801⟩

Share

Metrics

Record views

1429

Files downloads

2462