Real-time geometry synthesis

Abstract : Eal-time geometry synthesis is an emerging topic in computer graphics.Today's interactive 3D applications have to face a variety of challengesto fulfill the consumer's request for more realism and high quality images.Often, visual effects and quality known from offline-rendered feature films or special effects in movie productions are the ultimate goal but hard to achieve in real time.This thesis offers real-time solutions by exploiting the Graphics Processing Unit (GPU)and efficient geometry processing.In particular, a variety of topics related to classical fields in computer graphics such assubdivision surfaces, global illumination and anti-aliasing are discussedand new approaches and techniques are presented.
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https://pastel.archives-ouvertes.fr/tel-01313320
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  • HAL Id : tel-01313320, version 1

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Matthias Holländer. Real-time geometry synthesis. Signal and Image processing. Télécom ParisTech, 2013. English. ⟨NNT : 2013ENST0009⟩. ⟨tel-01313320⟩

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