, , p.16
La boucle Action-Perception-Sensation, centrée sur l'haptique, p.22 ,
, , p.25
, , p.29
, , p.31
, , p.32
, , p.33
, , p.35
, , p.39
, , p.39
, Schéma simplifié des effets des latences sur les performances et la présence, p.44
, , p.48
, , p.49
, , p.51
, , p.54
, Les temps de perceptions des yeux pour un CAVE mono ou bi-point de vue, p.58
, , p.63
, , p.64
, , p.68, 2013.
, , p.69
, , p.71
,
, , p.72
Le fonctionnement à double sens des systèmes à fil tendus, p.75 ,
, , p.75
, , p.76
, , p.79
, , p.80
, , p.81
, , p.83
, L'influence d'un défaut d'écart inter-pupillaire sur la profondeur visuelle, p.88
, L'influence de la vergence sur l'écart inter-pupillaire dynamique, p.89
, , p.89
, , p.90
, , p.95
, , p.96
, , p.96
, , p.98
, , p.99
, Temps d'exécution moyen de chaque sujet pour l'expérimentation 1, p.101
Écart-type des erreurs relatives pour chaque sujet, p.102 ,
Le sentiment d'être compétent des sujets, entre les phases X, p.104 ,
, , p.109
, , p.109
Temps d'exécution moyen des sujets, p.111 ,
, , p.112
, , p.112
La question Avez-vous trouvé que cette interface est utilisable convenablement ? notée de 1 à 7 pour chaque modalité, p.113 ,
, , p.118
Le logiciel de resimulation utilisé pour la conception et l'optimisation des algorithmes de filtrages, p.119 ,
, , p.121
, , p.123
, Le nuage de points des interactions des sujets, avant et après filtrage, p.124
Erreur relative moyenne des sujets, en % (de 0 à 50%), p.125 ,
, , p.127
, , p.132
,
,
, , p.25
, , p.38, 1998.
, , p.53
, , p.66
Pros et cons des dispositifs d'haptique sans contact, p.70 ,
, , p.74
, Pros et cons des bras haptiques et des exosquelettes, p.74
, Pros et cons des systèmes à fils tendus, p.77
, Pros et cons des systèmes d'haptique, p.81
Comparatif simplifié des différentes technologies d'haptique, p.84 ,
, Différentes sources de défaut de perception des distances
A haptic-based approach to virtual training for aerospace industry, Journal of Visual Languages & Computing, vol.20, issue.5, pp.318-325, 2009. ,
DOI : 10.1016/j.jvlc.2009.07.003
Gender differences in choice reaction time: evidence for differential strategies, Ergonomics, vol.42, issue.2, pp.327-335, 1999. ,
DOI : 10.1037/0033-2909.117.2.250
Stable haptic interaction with virtual environments, IEEE Transactions on Robotics and Automation, vol.15, issue.3, pp.465-474, 1999. ,
DOI : 10.1109/70.768179
An experimental study on the effects of Network delay in Cooperative Shared Haptic Virtual Environment, Computers & Graphics, vol.27, issue.2, pp.205-213, 2003. ,
DOI : 10.1016/S0097-8493(02)00277-7
Haptic interaction with virtual mechanical systems, 2007. ,
PID controllers : theory, design, and tuning, 1995. ,
Experience-dependent visual cue integration based on consistencies between visual and haptic percepts, Vision Research, vol.41, issue.4, pp.449-461, 2001. ,
DOI : 10.1016/S0042-6989(00)00254-6
Experience-dependent visual cue recalibration based on discrepancies between visual and haptic percepts, Vision Research, vol.43, issue.25, pp.2603-2613, 2003. ,
DOI : 10.1016/S0042-6989(03)00470-X
, Avatars. In : Encyclopedia of Human- Computer Interaction, 2004.
Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.3, issue.9, pp.428-441, 2004. ,
DOI : 10.1037/0033-295X.96.3.395
Physiological Correlates of Spatial Perceptual Discordance in a Virtual Environment, 2000. ,
, Bibliographie
Haptic rendering in virtual environments . Handbook of virtual environments, pp.117-134, 2002. ,
Réalité augmentée haptique : théorie et applications, 2007. ,
<title>Absolute motion parallax weakly determines visual scale in real and virtual environments</title>, Human Vision, Visual Processing, and Digital Display VI, 1995. ,
DOI : 10.1117/12.207547
Visual Touch in Virtual Environments: An Exploratory Study of Presence, Multimodal Interfaces, and Cross-Modal Sensory Illusions, Presence: Teleoperators and Virtual Environments, vol.41, issue.10, pp.247-265, 2001. ,
DOI : 10.1037/0033-2909.88.3.638
Rubber hands' feel'touch that eyes see, Nature, issue.6669, pp.391-756, 1998. ,
What's real about virtual reality?, IEEE Computer Graphics and Applications, vol.19, issue.6, pp.16-27, 1999. ,
DOI : 10.1109/38.799723
Eggs-ploring the influence of material properties on haptic experience, p.7, 2007. ,
New haptic device for human scale virtual environment Scaleable-SPIDAR, 1997. ,
Force and touch feedback for Virtual Reality, 1996. ,
, , 1993.
Visual-Haptic Adaptation Is Determined by Relative Reliability, Journal of Neuroscience, vol.30, issue.22, pp.7714-7721, 2010. ,
DOI : 10.1523/JNEUROSCI.6427-09.2010
, Immersion, Réalisme et Présence dans la conception et l'évaluation des environnements virtuels, 2003.
Virtual reality and tactile augmentation in the treatment of spider phobia: a case report, Behaviour Research and Therapy, vol.35, issue.2, pp.153-158, 1997. ,
DOI : 10.1016/S0005-7967(96)00085-X
UltraHaptics, Proceedings of the 26th annual ACM symposium on User interface software and technology, UIST '13, 2013. ,
DOI : 10.1145/2501988.2502018
Touching the void, Proceedings of the 28th international conference on Human factors in computing systems, CHI '10, 2010. ,
DOI : 10.1145/1753326.1753725
Manually Locating Physical and Virtual Reality Objects, Human Factors: The Journal of the Human Factors and Ergonomics Society, vol.56, issue.6, pp.56-1163, 2014. ,
DOI : 10.1162/105474698565640
Cutaneous Receptors Contribute to Kinesthesia at the Index Finger, Elbow, and Knee, Journal of Neurophysiology, vol.94, issue.3, pp.1699-1706, 2005. ,
DOI : 10.1007/s002219900261
Virtual prototype visualization, Proceedings of the 5th Nordic conference on Human-computer interaction building bridges, NordiCHI '08, 2008. ,
DOI : 10.1145/1463160.1463253
, Bibliographie
Shifts in Kinesthesis through Time and after Active and Passive Movement, Perceptual and Motor Skills, vol.43, issue.3, pp.755-761, 1975. ,
DOI : 10.1016/0042-6989(72)90113-7
The CAVE: audio visual experience automatic virtual environment, Communications of the ACM, vol.35, issue.6, pp.64-72, 1993. ,
DOI : 10.1145/129888.129892
Perceiving Layout and Knowing Distances. Pages 69?117 of : Perception of Space and Motion, 1995. ,
Variation and extrema of human interpupillary distance, 2004. ,
The Potential of Haptics Technologies, IEEE Instrumentation & Measurement Magazine, vol.10, issue.1, pp.10-17, 2007. ,
DOI : 10.1109/MIM.2007.339540
Humans integrate visual and haptic information in a statistically optimal fashion, Nature, vol.415, issue.6870, pp.415-429, 2002. ,
DOI : 10.1038/415429a
Merging the senses into a robust percept, Trends in Cognitive Sciences, vol.8, issue.4, pp.162-169, 2004. ,
DOI : 10.1016/j.tics.2004.02.002
Touch can change visual slant perception, Nature Neuroscience, vol.22, issue.1, pp.69-73, 2000. ,
DOI : 10.1068/p221025
The information capacity of the human motor system in controlling the amplitude of movement, Journal of Experimental Psychology, issue.6, pp.47-381, 1954. ,
Where Is Your Arm? Variations in Proprioception Across Space and Tasks, Journal of Neurophysiology, vol.76, issue.1, pp.164-171, 2010. ,
DOI : 10.1002/ca.1087
Vibrotactile feedback for haptics and telemanipulation : Survey, concept and experiment, Acta Polytechnica Hungarica, vol.9, issue.1, pp.41-65, 2012. ,
Tactai gets in touch with Ericsson for AR and VR 'dynamic tactile wave'tech, 2017. ,
Approche écologique de la perception visuelle, 2014. ,
Separate visual pathways for perception and action, Trends in Neurosciences, vol.15, issue.1, pp.20-25, 1992. ,
DOI : 10.1016/0166-2236(92)90344-8
URL : http://cognet.mit.edu/library/books/mitpress/0262024969/cache/chap12.pdf
Dexmo, Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, CHI '16, 1991. ,
DOI : 10.1109/TMECH.2014.2305842
Combating Latency in Haptic Collaborative Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.2000, issue.3, pp.313-328, 2005. ,
DOI : 10.1117/12.349400
AirWave, Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing, UbiComp '13, 2013. ,
DOI : 10.1145/2493432.2493463
Haptic rendering - beyond visual computing - Deriving haptic design guidelines from human physiological, psychophysical, and neurological foundations, IEEE Computer Graphics and Applications, vol.24, issue.2, pp.33-39, 2004. ,
DOI : 10.1109/MCG.2004.1274059
Performance evaluation of a 6 axis high fidelity generalized force reflecting teleoperator, 1989. ,
DOI : 10.1109/21.97455
URL : http://hdl.handle.net/2060/19900004480
Reaching for virtual objects: binocular disparity and the control of prehension, Experimental Brain Research, vol.148, issue.2, pp.196-201, 2003. ,
DOI : 10.1007/s00221-002-1295-2
Self adapting haptic device, Google Patents. US Patent, vol.8860, p.562, 2014. ,
Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments, Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180), 1998. ,
DOI : 10.1109/VRAIS.1998.658423
Noncontact Tactile Display Based on Radiation Pressure of Airborne Ultrasound, IEEE Transactions on Haptics, vol.3, issue.3, pp.155-165, 2010. ,
DOI : 10.1109/TOH.2010.4
Visual cues for imminent object contact in realistic virtual environments, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145), 2000. ,
DOI : 10.1109/VISUAL.2000.885692
URL : http://webhome.csc.uvic.ca/%7Eagooch/papers/Hu_Cues_Vis2000.pdf
Passive haptics significantly enhances virtual environments, 2001. ,
Distance Perception in Immersive Virtual Environments, Revisited, IEEE Virtual Reality Conference (VR 2006), 2006. ,
DOI : 10.1109/VR.2006.52
URL : http://www-users.cs.umn.edu/~interran/papers/ieeevr06.pdf
Non-contact Method for Producing Tactile Sensation Using Airborne Ultrasound. Pages 504?513 of : Haptics : Perception, Devices and Scenarios, 2008. ,
DOI : 10.1007/978-3-540-69057-3_64
Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment, ACM Transactions on Computer-Human Interaction, vol.14, issue.2, p.8, 2007. ,
DOI : 10.1145/1275511.1275514
Four critical tests for control-feel simulators, 23rd Annual Conference on Manual Control, 1988. ,
Tactile sensibility in the human hand: receptive field characteristics of mechanoreceptive units in the glabrous skin area., The Journal of Physiology, vol.281, issue.1, p.101, 1978. ,
DOI : 10.1113/jphysiol.1978.sp012411
A New Approach to Linear Filtering and Prediction Problems, Journal of Basic Engineering, vol.82, issue.1, pp.35-45, 1960. ,
DOI : 10.1115/1.3662552
URL : http://fluidsengineering.asmedigitalcollection.asme.org/data/journals/jfega4/27220/35_1.pdf
A cooperative driving simulator. Pages 67?71 of, Proceedings of the International Training Equipment Conference (ITEC), 1993. ,
Simulation and perception, 1999. ,
Driving simulation for virtual testing and perception studies, Pages 15?23 of : Proceedings of DSC Europe Conference, 2009. ,
From driving simulation to virtual reality, Proceedings of the 2014 Virtual Reality International Conference on, VRIC '14, 2014. ,
DOI : 10.1145/2617841.2620721
URL : https://hal.archives-ouvertes.fr/hal-01142689
Simulator Sickness Questionnaire: An Enhanced Method for Quantifying Simulator Sickness, The International Journal of Aviation Psychology, vol.76, issue.3, pp.203-220, 1993. ,
DOI : 10.1207/s15327108ijap0303_3
Size-Constancy in the CAVE, Presence: Teleoperators and Virtual Environments, vol.88, issue.2, pp.172-187, 2007. ,
DOI : 10.2307/1421135
Accommodation and Size-Constancy of Virtual Objects, Annals of Biomedical Engineering, vol.7, issue.2, pp.342-348, 2008. ,
DOI : 10.1162/pres.1995.4.1.24
A multi-level haptic rendering concept, EuroHaptics, pp.147-154, 2004. ,
3D-press, International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction on, ICMI-MLMI '10, 2010. ,
DOI : 10.1145/1891903.1891931
Haptic feedback design for a virtual button along force-displacement curves, Proceedings of the 26th annual ACM symposium on User interface software and technology, UIST '13, 2013. ,
DOI : 10.1145/2501988.2502041
URL : http://kuaa.net/publications/2013-VirtualButton.pdf
Effect of sensory substitution on suture manipulation forces for surgical teleoperation, Studies in health technology and informatics, pp.157-163, 2004. ,
DOI : 10.1016/j.jtcvs.2004.05.029
URL : https://doi.org/10.1016/j.jtcvs.2004.05.029
Limited Field of View of Head-Mounted Displays Is Not the Cause of Distance Underestimation in Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.13, issue.5, pp.572-577, 2004. ,
DOI : 10.1518/001872098779591340
Improving contact realism through event-based haptic feedback, IEEE Transactions on Visualization and Computer Graphics, vol.12, issue.2, pp.219-230, 2006. ,
DOI : 10.1109/TVCG.2006.32
Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations, 2017. ,
Performance Evaluation of Passive Haptic Feedback for Tactile HMI Design in CAVEs, IEEE Transactions on Haptics, vol.11, issue.1, pp.1-1, 2017. ,
DOI : 10.1109/TOH.2017.2755653
, André. 2003. Interfaces haptiques et pseudo-haptiques. Proceedings of JNRR
Haptic Perception, pp.71-1439, 2009. ,
DOI : 10.3758/BF03205556
Tactile and Haptic Illusions, IEEE Transactions on Haptics, vol.4, issue.4, pp.273-294, 2011. ,
DOI : 10.1109/TOH.2011.2
Video Ergo Sum: Manipulating Bodily Self-Consciousness, Science, vol.25, issue.3, pp.317-1096, 2007. ,
DOI : 10.1523/JNEUROSCI.2612-04.2005
URL : http://www.zora.uzh.ch/id/eprint/139660/1/1096.full.pdf
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals, Virtual Reality, vol.6, issue.3, pp.130-139, 2002. ,
DOI : 10.1007/s100550200014
Wearable vibrotactile systems for virtual contact and information display, Virtual Reality, vol.3, issue.3, pp.203-213, 2006. ,
DOI : 10.3758/BF03194989
Construction and demonstration of a 9-string 6 DOF force reflecting joystick for telerobotics, 1989. ,
How changing the focus of attention affects performance, kinematics, and electromyography in dart throwing, Human Movement Science, vol.29, issue.4, pp.542-555, 2010. ,
DOI : 10.1016/j.humov.2010.05.001
Effects of Handling Real Objects and Self-Avatar Fidelity on Cognitive Task Performance and Sense of Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.99, issue.2, pp.12-615, 2003. ,
DOI : 10.1162/105474600566989
Visual Perception of Location and Distance, Current Directions in Psychological Science, vol.29, issue.3, pp.72-77, 1996. ,
DOI : 10.1016/0166-2236(92)90344-8
Use of interreflection and shadow for surface contact, Perception & Psychophysics, vol.7, issue.2, pp.187-194, 2001. ,
DOI : 10.1068/p070333
Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove, IEEE Computer Graphics and Applications, vol.36, issue.1, pp.42-51, 2016. ,
DOI : 10.1109/MCG.2014.81
Virtual Reality : : Scientific and Technological Challenges, 1994. ,
TouchMover, Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces, ITS '13, 2013. ,
DOI : 10.1145/2512349.2512805
Brain structures related to active and passive finger movements in man, Brain, vol.122, issue.10, pp.1989-1997, 1999. ,
DOI : 10.1227/00006123-199505000-00005
Gravity grabber : wearable haptic display to present virtual mass sensation, 2007. ,
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment, Presence: Teleoperators and Virtual Environments, vol.7, issue.9, pp.230-242, 2010. ,
DOI : 10.3758/BF03196322
HaptoMime, Proceedings of the 27th annual ACM symposium on User interface software and technology, UIST '14, 2014. ,
DOI : 10.1145/2642918.2647407
Clinically oriented anatomy, 2013. ,
The Uncanny Valley [From the Field], IEEE Robotics & Automation Magazine, vol.19, issue.2, pp.98-100, 2012. ,
DOI : 10.1109/MRA.2012.2192811
Psychophysical Characterization and Testbed Validation of a Wearable Vibrotactile Glove for Telemanipulation, Presence: Teleoperators and Virtual Environments, vol.3, issue.4, pp.156-182, 2003. ,
DOI : 10.3758/BF03204312
, HapRing : A Wearable Haptic Device for 3D Interaction, 2015.
Vibration feedback models for virtual environments, Proceedings. 1998 IEEE International Conference on Robotics and Automation (Cat. No.98CH36146), 1998. ,
DOI : 10.1109/ROBOT.1998.677050
Reality-based models for vibration feedback in virtual environments, IEEE/ASME Transactions on Mechatronics, vol.6, issue.3, pp.245-252, 2001. ,
DOI : 10.1109/3516.951362
Visual Capture of Touch: Out-of-the-Body Experiences With Rubber Gloves, Psychological Science, vol.1, issue.5, pp.353-359, 2000. ,
DOI : 10.3758/BF03210933
Model of realism score for immersive VR systems, Transportation Research Part F: Traffic Psychology and Behaviour, 2017. ,
DOI : 10.1016/j.trf.2017.08.015
URL : https://hal.archives-ouvertes.fr/hal-01779643
A Study on Visual, Auditory, and Haptic Feedback for Assembly Tasks, Presence: Teleoperators and Virtual Environments, vol.13, issue.1, pp.16-21, 2004. ,
DOI : 10.1109/ROMAN.1995.531976
Tactile discrimination and skin temperature, Journal of Applied Physiology, vol.15, issue.1, pp.155-160, 1960. ,
DOI : 10.1152/jappl.1960.15.1.155
Tactile Sensing & Feedback. pervasive. jku. at, pp.1-62, 2009. ,
Perception of Delay in Haptic Telepresence Systems, Presence: Teleoperators and Virtual Environments, vol.30, issue.2, pp.389-399, 2010. ,
DOI : 10.1037/0033-295X.113.2.358
Human perceptual issues in virtual environments: sensory substitution and information redundancy, Proceedings 4th IEEE International Workshop on Robot and Human Communication, 1995. ,
DOI : 10.1109/ROMAN.1995.531976
Interaction With an Immersive Virtual Environment Corrects Users' Distance Estimates, Human Factors: The Journal of the Human Factors and Ergonomics Society, vol.61, issue.09, pp.507-517, 2007. ,
DOI : 10.1038/nature02350
Validation canadiennefrançaise de deux mesures importantes en réalité virtuelle : l'Immersive Tendencies Questionnaire et le Presence Questionnaire, 25 ième congrès de la Société Québécoise pour la Recherche en Psychologie (SQRP), 2002. ,
The Importance of the Sense of Touch in Virtual and Real Environments, IEEE Multimedia, vol.13, issue.3, pp.24-30, 2006. ,
DOI : 10.1109/MMUL.2006.69
Haptic rendering, Proceedings of the 1995 symposium on Interactive 3D graphics , SI3D '95, 1995. ,
DOI : 10.1145/199404.199426
Survey - Haptic rendering: introductory concepts, IEEE Computer Graphics and Applications, vol.24, issue.2, pp.24-32, 2004. ,
DOI : 10.1109/MCG.2004.1274058
Space Inteface Device for Artificial Reality-SPIDAR. The Transactions of The Institute of Electronics, pp.887-894, 1991. ,
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments, 2007. ,
Physiology of touch, grip, and gait. Tactile sensors for robotics and medicine, pp.13-40, 1988. ,
Virtual limbs and body space: Critical features for the distinction between body space and near-body space., Journal of Experimental Psychology: Human Perception and Performance, vol.35, issue.4, pp.1092-1103, 2009. ,
DOI : 10.1037/a0015873
How Colorful Was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.13, issue.4, pp.484-493, 2004. ,
DOI : 10.1162/105474698565541
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study, Presence: Teleoperators and Virtual Environments, vol.9, issue.1, pp.37-51, 2000. ,
DOI : 10.1162/pres.1997.6.6.603
AIREAL, ACM Transactions on Graphics, vol.32, issue.4, 2013. ,
DOI : 10.1145/2461912.2462007
Central and Peripheral Visual Reaction Time of Soccer Players and Nonathletes, Perceptual and Motor Skills, vol.6, issue.3, pp.786-794, 2001. ,
DOI : 10.1080/00221309.1984.9921110
Using Visual Cues of Contact to Improve Interactive Manipulation of Virtual Objects in Industrial Assembly/Maintenance Simulations, IEEE Transactions on Visualization and Computer Graphics, vol.12, issue.5, pp.1013-1020, 2006. ,
DOI : 10.1109/TVCG.2006.189
Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations, 2009 IEEE Virtual Reality Conference, 2009. ,
DOI : 10.1109/VR.2009.4810990
URL : https://hal.archives-ouvertes.fr/hal-00482195
Neural mechanisms mediating attention and orientation to multisensory cues, 1995. ,
Defining Virtual Reality: Dimensions Determining Telepresence, Journal of Communication, vol.1, issue.1, pp.73-93, 1992. ,
DOI : 10.1162/pres.1992.1.1.127
URL : http://psicologia.net/pages/telepresence.pdf
Peripheral vision and pattern recognition: A review, Journal of Vision, vol.11, issue.5, pp.13-13, 2011. ,
DOI : 10.1167/11.5.13
URL : http://jov.arvojournals.org/data/journals/jov/933487/jov-11-5-13.pdf
Investigating interaction in CAVE virtual environments, ACM Transactions on Computer-Human Interaction, vol.13, issue.2, pp.235-267, 2006. ,
DOI : 10.1145/1165734.1165738
URL : http://www.informatics.manchester.ac.uk/centre_hci/CAVEexpPpr.pdf
Air jet driven force feedback in virtual reality, IEEE Computer Graphics and Applications, vol.25, issue.1, pp.44-47, 2005. ,
DOI : 10.1109/MCG.2005.1
Human factors for the design of force-reflecting haptic interfaces, Dynamic Systems and Control, vol.55, issue.1, pp.353-359, 1994. ,
The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step, 2012 IEEE Symposium on 3D User Interfaces (3DUI), 2012. ,
DOI : 10.1109/3DUI.2012.6184179
URL : https://hal.archives-ouvertes.fr/hal-00678892
, Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments ? Presence : Teleoperators and Virtual Environments, pp.560-571, 2004.
SPIDAR-S : Haptic Device Attached to the Smartphone. Pages 127?129 of, Haptic Interaction, 2015. ,
Tactile feedback man-machine interface device, US Patent, vol.6, p.88017, 2000. ,
HAIR: HAptic feedback with a mobile AIR jet, 2014 IEEE International Conference on Robotics and Automation (ICRA), 2014. ,
DOI : 10.1109/ICRA.2014.6907246
Walking > ; walking-in-place > ; flying, in virtual environments, 1999. ,
Using Presence Questionnaires in Reality, Presence: Teleoperators and Virtual Environments, vol.9, issue.5, pp.497-503, 2000. ,
DOI : 10.1162/pres.1992.1.1.127
Integration of Proprioceptive and Visual Position-Information: An Experimentally Supported Model, Journal of Neurophysiology, vol.76, issue.3, pp.1355-1364, 1999. ,
DOI : 10.1162/089976698300017818
A Quantitative Comparison of Position Trackers for the Development of a Touch-less Musical Interface, 2012. ,
Detection of Temporal Delays in Visual-Haptic Interfaces, Human Factors: The Journal of the Human Factors and Ergonomics Society, vol.18, issue.1, pp.118-134, 2004. ,
DOI : 10.1117/12.387160
The effect of time delays on tele-haptics, The 2nd IEEE Internatioal Workshop on Haptic, Audio and Visual Environments and Their Applications, 2003. HAVE 2003. Proceedings., 2003. ,
DOI : 10.1109/HAVE.2003.1244717
Empirical evaluation for finger input properties in multi-touch interaction, Proceedings of the 27th international conference on Human factors in computing systems, CHI 09, 2009. ,
DOI : 10.1145/1518701.1518864
Natural problems for stereoscopic depth perception in virtual environments, Vision Research, vol.35, issue.19, pp.2731-2736, 1995. ,
DOI : 10.1016/0042-6989(95)00018-U
FingerFlux, Proceedings of the 24th annual ACM symposium on User interface software and technology, UIST '11, 2011. ,
DOI : 10.1145/2047196.2047277
Towards realistic vibrotactile display in virtual environments, Proc. ASME DSCD, DSC, pp.713-718, 1995. ,
Measuring Presence in Virtual Environments: A Presence Questionnaire, Presence: Teleoperators and Virtual Environments, vol.2, issue.3, pp.225-240, 1998. ,
DOI : 10.1006/ijhc.1996.0060
Sensorimotor recalibration in virtual environments. Pages 71?94 of : Virtual Reality for Physical and Motor Rehabilitation, 2014. ,
DOI : 10.1007/978-1-4939-0968-1_5
Determination of the latency effects on surgical performance and the acceptable latency levels in telesurgery using the dV-Trainer?? simulator, Surgical Endoscopy, vol.19, issue.9, pp.2569-2576, 2014. ,
DOI : 10.1109/TRA.2003.817214
URL : https://hal.archives-ouvertes.fr/hal-01726735
, REFERENCES
Project GROPE-HapticDisplays for Scientific Visualization, 1967. ,
Space Inteface Device for Artificial Reality-SPIDAR The Transactions of The Institute of Electronics, Information and Communication Engineers, vol.74, issue.7, pp.887-894, 1991. ,
The phantom haptic interface: A device for probing virtual objects, Proceedings of the ASME winter annual meeting, symposium on haptic interfaces for virtual environment and teleoperator systems, pp.295-300, 1994. ,
What's real about virtual reality?, IEEE Computer Graphics and Applications, vol.19, issue.6, pp.16-27, 1999. ,
DOI : 10.1109/38.799723
The Importance of the Sense of Touch in Virtual and Real Environments, IEEE Multimedia, vol.13, issue.3, pp.24-30, 2006. ,
DOI : 10.1109/MMUL.2006.69
From driving simulation to virtual reality, Proceedings of the 2014 Virtual Reality International Conference on, VRIC '14, p.32, 2014. ,
DOI : 10.1145/2617841.2620721
URL : https://hal.archives-ouvertes.fr/hal-01142689
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments, IEEE, 2007. ,
An approach and a tool for subjective and objective evaluation of the usability of interactive systems : application to passengers information assistance system, 2016. ,
URL : https://hal.archives-ouvertes.fr/tel-01411235
, Available: https://tel.archives-ouvertes
New haptic device for human scale virtual environment Scaleable-SPIDAR, ICAT, pp.93-98, 1997. ,
AIREAL, ACM Transactions on Graphics, vol.32, issue.4, 2013. ,
DOI : 10.1145/2461912.2462007
UltraHaptics, Proceedings of the 26th annual ACM symposium on User interface software and technology, UIST '13, pp.505-514, 2013. ,
DOI : 10.1145/2501988.2502018
Réalité augmentée haptique : théorie et applications Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments, Ph.D. dissertation, pp.59-63, 1998. ,
Interfaces haptiques et pseudo-haptiques, Proceedings of JNRR, vol.3, 2003. ,
URL : https://hal.archives-ouvertes.fr/lirmm-00269726
Passive haptics significantly enhances virtual environments, 2001. ,
Virtual reality and tactile augmentation in the treatment of spider phobia: a case report, Behaviour Research and Therapy, vol.35, issue.2, pp.153-158, 1997. ,
DOI : 10.1016/S0005-7967(96)00085-X
Haptic rendering - beyond visual computing - Deriving haptic design guidelines from human physiological, psychophysical, and neurological foundations, IEEE Computer Graphics and Applications, vol.24, issue.2, pp.33-39, 2004. ,
DOI : 10.1109/MCG.2004.1274059
Le traité de la réalité virtuelle, Presses des MINES, vol.2, 2006. ,
Natural problems for stereoscopic depth perception in virtual environments, Vision Research, vol.35, issue.19, pp.2731-2736, 1995. ,
DOI : 10.1016/0042-6989(95)00018-U
URL : https://doi.org/10.1016/0042-6989(95)00018-u
Manually Locating Physical and Virtual Reality Objects, Human Factors: The Journal of the Human Factors and Ergonomics Society, vol.56, issue.6, pp.1163-1176, 2014. ,
DOI : 10.1162/105474698565640
Size-Constancy in the CAVE, Presence: Teleoperators and Virtual Environments, vol.88, issue.2 ,
DOI : 10.2307/1421135
, Presence: Teleoperators and Virtual Environments, pp.172-187, 2007.
Variation and extrema of human interpupillary distance, pp.36-46, 2004. ,
Touching the void, Proceedings of the 28th international conference on Human factors in computing systems, CHI '10, p.2625, 2010. ,
DOI : 10.1145/1753326.1753725
Visual cues for imminent object contact in realistic virtual environments, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145), pp.179-185, 2000. ,
DOI : 10.1109/VISUAL.2000.885692
Use of interreflection and shadow for surface contact, Perception & Psychophysics, vol.7, issue.2, pp.187-194, 2001. ,
DOI : 10.1068/p070333
A Study on Visual, Auditory, and Haptic Feedback for Assembly Tasks, Presence: Teleoperators and Virtual Environments, vol.13, issue.1, pp.16-21, 2004. ,
DOI : 10.1109/ROMAN.1995.531976
Effect of sensory substitution on suture manipulation forces for surgical teleoperation, Studies in health technology and informatics, pp.157-163, 2004. ,
Using Visual Cues of Contact to Improve Interactive Manipulation of Virtual Objects in Industrial Assembly/Maintenance Simulations, IEEE Transactions on Visualization and Computer Graphics, vol.12, issue.5, pp.1013-1020, 2006. ,
DOI : 10.1109/TVCG.2006.189
Merging the senses into a robust percept, Trends in Cognitive Sciences, vol.8, issue.4, pp.162-169, 2004. ,
DOI : 10.1016/j.tics.2004.02.002
Measuring Presence in Virtual Environments: A Presence Questionnaire, Presence: Teleoperators and Virtual Environments, vol.2, issue.3, pp.225-240, 1998. ,
DOI : 10.1006/ijhc.1996.0060
Experience-dependent visual cue recalibration based on discrepancies between visual and haptic percepts, Vision Research, vol.43, issue.25, pp.2603-2613, 2003. ,
DOI : 10.1016/S0042-6989(03)00470-X
Peripheral vision and pattern recognition: A review, Journal of Vision, vol.11, issue.5, pp.13-13, 2011. ,
DOI : 10.1167/11.5.13
Central and Peripheral Visual Reaction Time of Soccer Players and Nonathletes, Perceptual and Motor Skills, vol.6, issue.3, pp.786-794, 2001. ,
DOI : 10.1080/00221309.1984.9921110
Experience-dependent visual cue integration based on consistencies between visual and haptic percepts, Vision Research, vol.41, issue.4, pp.449-461, 2001. ,
DOI : 10.1016/S0042-6989(00)00254-6
, References
Experience-dependent visual cue integration based on consistencies between visual and haptic percepts, Vision Research, vol.41, issue.4, pp.449-461, 2001. ,
DOI : 10.1016/S0042-6989(00)00254-6
URL : https://doi.org/10.1016/s0042-6989(00)00254-6
Experience-dependent visual cue recalibration based on discrepancies between visual and haptic percepts, Vision Research, vol.43, issue.25, pp.2603-2613, 2003. ,
DOI : 10.1016/S0042-6989(03)00470-X
URL : https://doi.org/10.1016/s0042-6989(03)00470-x
What's real about virtual reality?, IEEE Computer Graphics and Applications, vol.19, issue.6, pp.16-27, 1999. ,
DOI : 10.1109/38.799723
Visual-Haptic Adaptation Is Determined by Relative Reliability, Journal of Neuroscience, vol.30, issue.22, pp.7714-7721, 2010. ,
DOI : 10.1523/JNEUROSCI.6427-09.2010
URL : http://www.jneurosci.org/content/jneuro/30/22/7714.full.pdf
Virtual reality and tactile augmentation in the treatment of spider phobia: a case report, Behaviour Research and Therapy, vol.35, issue.2, pp.153-158, 1997. ,
DOI : 10.1016/S0005-7967(96)00085-X
,
Touching the void: direct-touch interaction for intangible displays, 2010. ,
Perceiving Layout and Knowing Distances, in Perception of Space and Motion, pp.69-117, 1995. ,
Variation and extrema of human interpupillary distance, pp.36-46, 2004. ,
Merging the senses into a robust percept, Trends in Cognitive Sciences, vol.8, issue.4, pp.162-169, 2004. ,
DOI : 10.1016/j.tics.2004.02.002
Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments, Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180), pp.59-63, 1998. ,
DOI : 10.1109/VRAIS.1998.658423
Visual cues for imminent object contact in realistic virtual environments, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145), pp.179-185, 2000. ,
DOI : 10.1109/VISUAL.2000.885692
Passive haptics significantly enhances virtual environments, 2001. ,
Distance Perception in Immersive Virtual Environments, Revisited, IEEE Virtual Reality Conference (VR 2006), pp.3-10, 2006. ,
DOI : 10.1109/VR.2006.52
A cooperative driving simulator, Proceedings of the International Training Equipment Conference (ITEC), pp.67-71, 1993. ,
Evaluating perception in driving simulation experiments, Trends in Cognitive Sciences, vol.7, issue.1, pp.31-37, 2003. ,
DOI : 10.1016/S1364-6613(02)00011-6
Size-Constancy in the CAVE, Presence: Teleoperators and Virtual Environments, vol.88, issue.2, pp.172-187, 2007. ,
DOI : 10.2307/1421135
Effect of sensory substitution on suture manipulation forces for surgical teleoperation, Studies in health technology and informatics, pp.157-163, 2004. ,
? Performance of different haptics systems for tactile dashboard HMI design in CAVEs, 2017. ,
Visual Perception of Location and Distance, Current Directions in Psychological Science, vol.29, issue.3, pp.72-77, 1996. ,
DOI : 10.1016/0166-2236(92)90344-8
Use of interreflection and shadow for surface contact, Perception & Psychophysics, vol.7, issue.2, pp.187-194, 2001. ,
DOI : 10.1068/p070333
URL : https://link.springer.com/content/pdf/10.3758%2FBF03194461.pdf
Brain structures related to active and passive finger movements in man, Brain, vol.122, issue.10, pp.1989-1997, 1999. ,
DOI : 10.1227/00006123-199505000-00005
URL : https://academic.oup.com/brain/article-pdf/122/10/1989/17874804/1221989.pdf
A study on visual, auditory, and haptic feedback for assembly tasks, Presence: teleoperators and virtual environments, pp.16-21, 2004. ,
DOI : 10.1162/105474604774048207
Natural problems for stereoscopic depth perception in virtual environments, Vision Research, vol.35, issue.19, pp.2731-2736, 1995. ,
DOI : 10.1016/0042-6989(95)00018-U
URL : https://doi.org/10.1016/0042-6989(95)00018-u
, , 2017.
Survey -Haptic rendering: introductory concepts, IEEE Computer Graphics and Applications, vol.24, issue.2, pp.24-32, 2004. ,
Performance evaluation of a 6 axis high fidelity generalized force reflecting teleoperator, 1989. ,
Vibrotactile feedback for haptics and telemanipulation: Survey, concept and experiment, Acta Polytechnica Hungarica, vol.9, issue.1, pp.41-65, 2012. ,
Effect of sensory substitution on suture manipulation forces for surgical teleoperation, Studies in health technology and informatics, pp.157-163, 2004. ,
Accommodation and sizeconstancy of virtual objects, Annals of biomedicalengineering, vol.36, issue.2, pp.342-348, 2008. ,
Performance Evaluation of Passive Haptic Feedback for Tactile HMI Design in CAVEs, IEEE Transactions on Haptics, vol.11, issue.1, pp.1-1, 2017. ,
DOI : 10.1109/TOH.2017.2755653
URL : https://hal.archives-ouvertes.fr/hal-01948560
, Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations, 2017.
Interaction With an Immersive Virtual Environment Corrects Users' Distance Estimates, Human Factors: The Journal of the Human Factors and Ergonomics Society, vol.61, issue.09, pp.507-517, 2007. ,
DOI : 10.1038/nature02350
,
Investigating interaction in CAVE virtual environments, ACM Transactions on Computer-Human Interaction, vol.13, issue.2, pp.235-267, 2006. ,
DOI : 10.1145/1165734.1165738
A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace, Advances in Computer Graphics, pp.288-299, 2006. ,
DOI : 10.1007/11784203_25
URL : https://hal.archives-ouvertes.fr/hal-00750834
Visual Capture of Touch: Out-of-the-Body Experiences With Rubber Gloves, Psychological Science, vol.1, issue.5, pp.353-359, 2000. ,
DOI : 10.3758/BF03210933
Video Ergo Sum: Manipulating Bodily Self-Consciousness, Science, vol.25, issue.3, pp.1096-1099, 2007. ,
DOI : 10.1523/JNEUROSCI.2612-04.2005
Empirical evaluation for finger input properties in multi-touch interaction, Proceedings of the 27th international conference on Human factors in computing systems, CHI 09, p.1063, 2009. ,
DOI : 10.1145/1518701.1518864
Merging the senses into a robust percept, Trends in Cognitive Sciences, vol.8, issue.4, pp.162-169, 2004. ,
DOI : 10.1016/j.tics.2004.02.002
Fuzzy sets and fuzzy logic, 1995. ,
PID controllers: theory, design, and tuning, 1995. ,
A New Approach to Linear Filtering and Prediction Problems, Journal of Basic Engineering, vol.82, issue.1, pp.35-45, 1960. ,
DOI : 10.1115/1.3662552
URL : http://fluidsengineering.asmedigitalcollection.asme.org/data/journals/jfega4/27220/35_1.pdf
A cooperative driving simulator, Proceedings of the International Training Equipment Conference (ITEC), pp.67-71, 1993. ,
, Système de sélection (30) dans un environnement virtuel immersif (11), comprenant : -un système d'affichage (17) en 3D apte à afficher un élément graphique 5, REVENDICATIONS 1
, de sélection dans une région d'une surface virtuelle de commande, -un système de localisation (18) et de détection des mouvements de la tête d'un utilisateur et d'un moyen de pointage (22) tenu par ledit utilisateur, ledit système de sélection (30) comprenant une interface apte à détecter l'approche et la position du moyen de pointage par rapport à ladite surface 10
, 33) d'un élément graphique de sélection (31), caractérisé en ce que l'interface est apte à modifier la zone de sélection (33) de l'élément de sélection (31) en gardant l'affichage dudit élément (31) figé, quand la position d'impact (35) du moyen de pointage (22) avec l'élément de 15 sélection sur la surface de commande diffère d'une position efficace, virtuelle de commande pour atteindre une zone de sélection
, Système de sélection (30) selon la revendication 1, caractérisé en ce que l'interface déplace la position efficace (36) de sélection de l'élément de sélection, p.20
, Système de sélection (30) selon la revendication 1 ou 2, caractérisé en ce que l'interface est apte à modifier la position efficace (36) de la zone de sélection (33) de l'élément graphique selon les positions des N derniers pointages de l
, Système de sélection (30) selon la revendication 3, p.25
, ce que l'interface évalue la cohérence entre la moyenne des N-1 avant-dernières positions de pointage avec la dernière position
, Système de sélection (30) selon la revendication 3, caractérisé en ce que l'interface de sélection définit la nouvelle position efficace de la zone de C-XVI 20
, sélection de l'élément sélectionné en fonction de la moyenne des positions des N-J avant-dernières positions de pointage (35)
, Système de sélection (30) selon l'une quelconque des revendications 3 à 5, caractérisé en ce
, Système de sélection (30) selon l'une quelconque des revendications 1 à 6, caractérisé en ce que la zone de sélection (33) est centrée sur la position efficace, du même élément de sélection (31) est supérieur ou égal à 5. 7
, Système de sélection (30) selon l'une quelconque des 10 revendications 1 à 7, caractérisé en ce que le moyen de pointage (22) est un élément de suivi (20) tenu à l'extrémité d'un
,